We love games that let us just blow the shit out of everything. Maybe there is a small membrane in our cortex that secretly admires Michael Bay? Continue Reading
Tag archive for "Initial Thoughts"
We love games that let us just blow the shit out of everything. Maybe there is a small membrane in our cortex that secretly admires Michael Bay? Continue Reading
Technology, Intelligence, and balls for days can all be attributed to Rockstar’s summer release: L.A. Noire. Rockstar has turned its name into a self-fulfilling prophecy. Continue Reading
Prepare the blood splatters! Seriously. Kill a few darkspawn and apparently everybody looks like they stood shopside at a meat grinder. But that’s ok – because that’s why we play Dragon Age. It’s not all about the glory; sometimes it’s about the mass amount of blood flying through the air. How it doesn’t annoy the characters is beyond me – I think I’d be continually wiping the blood out of my eyes.
I think Dead Space 2 is what Singularity was trying to do. Visceral Games just did it better. Much better.
I’m only one hour in, but Fable 3 plays like a new album en route to becoming a guilty pleasure. It’s too catchy not to be pop, too rooted to be a one-hit wonder, and too cheery to be emo. The best (or worst) of each world.
Ezio is a badass. Desmond…we’re working on him, but Ezio? A badass.
The third installment of Assassin’s Creed delivers like your mother’s coffee cake on Christmas morning. It’s hot, guey, and keeps you coming back for more every fifteen minutes. The last few months have adorned our consoles with Black Ops, Castlevania, and New Vegas, but Brotherhood keeps me coming back to my couch more than the rest combined.
This game is fun. Pure, no-scope-from-100-feet-away, fun.
It’s Been A Hard Day’s Night
We at Glitchoris, at the moment, work through full time jobs away from this site. And, when we are not at our jobs, we both adhere to a strict regiment of exercise. Exercise to us is srs bzns. Throw in the volunteer work, like rescuing orphans from burning buildings or helping a student with an essay after school, and the average workday only has so many hours to play the game, ruminate on its strengths and hopefully not-so-apparent weaknesses, and write the review. After showering and getting so fresh and so clean, it’s really important that we don’t sit down and play a shitty game.
First it was the pistol. Then, it was the sniper rifle. Then the sniper rifle again. After that came this time, and the sniper rifle again. So how does Halo keep the game fun when every installment levels out with the same weapon and same theme? For Bungie, they just made the game look prettier and move faster. Just like that one girl you hooked up with last spring break.
We Have The Technology…
“But Tebo, you can’t just say the sniper rifle is the only good weapon – you have the markman rifle and that gun that shoots a freaking laser!” Yes I can, and I just did. The machine gun is as effective as a one-legged man in an ass kicking contest. The needle rifle is great if your target just happens to be J-Lo and hanging on the block. I’d risk a near (or even far) no-scope miss rather than empty a clip into the visor and still not even drop my enemy. The sticky grenades are still really fun; especially on multiplayer when you see a teammate bull charge into an enemy crowd. ”Did I stick that on your back?” I follow this up with my familiar Van Wilder chime-in comment: “Whaaaaaattt?”
“But Tebo, you can even drive forklifts. Anything civilian, just drive it!” Yeah. I’m on a genocidal interplanetary mission to exterminate an entire alien race, and I have the intelligence to charge in with a fucking fork lift? No thank you Romeo.
Multislayer
The only thing more fun than blowing shit up is blowing shit up with your friends. Story mode is fun, and I do have some reservations about its lack of evolution regarding gameplay. However, the multiplayer aspect is as much fun as it has ever been. Actually, I feel the progression of the multiplayer system pushed the story mode to be what it is in Reach. We have more modes to play, more difficulties within them, and a much faster engine behind our footsteps (or jetpacks!).
The versatility with which to customize your gameplay is unparalleled. Want to be able to sprint? No problem: grab the sprint upgrade. Rather hide in plain sight? Swap out for the invisibility mod. Afraid of being penned down between three adversaries? Just snatch the armor lock upgrade. Also, after you get some credits and increase your rank, you may find yourself stockpiling points to save up for a new visor or other armor upgrade. With everything Reach promises its dedicated players, you will not be disappointed after twenty hours of grenades and headshots.
Topography Is My Specialty
Remember what I just said about jetpacks?
Now you can manage moving around a map with less downtime and more shooting-people-in-the-head time. For me, the only thing more fun than double kills on a jetpacket is sniping someone in the head while they are on a jetpack. It reminds me of that one scene in Raiders of the Lost Ark where Indiana shoots the guy instead of fighting him with a sword.
More maps, more nuances, and even more fun. With the last installment of the Halo series, Reach has delivered in the outset. Mid game thoughts coming soon!
Ten years ago an up and coming Canadian (take off, eh!) development company released a sequel to what at the time, was a truly epic, fantasy role playing series called Baldur’s Gate. Hailed as one of the best role playing game series of all time by many, and THE best when it comes to the PC gaming industry, it proved that Bioware could make one helluva RPG, ultimately setting the stage for the onslaught of ridiculously stellar titles that we’ve seen since in KOTOR, Jade Empire, and most recently the Mass Effect series. Outside of Neverwinter Nights, it has been nearly a decade since Bioware has pumped out a new fantasy epic, and to get straight to the point, it was bloody worth it. No I am not British, and no I did not recently acquire a British accent; you’ll get my pun soon enough, lad. Okay that was an intentional Irish accent, sorry. Hit the link below for my initial thoughts on Dragon Age: Origins!
“Beautiful. Holy shit! Fuck you, Poseidon! That was bad-ass! Eat me whore! (That was for my neighbor who was yelling at me to turn down my TV) Wtf – when did Gaia get boobs?”
You wanted my initial thoughts on God of War 3, well, there they are and in perfect chronological order.
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