Tag archive for "YouTube"

PC, PS3, Reviews, Xbox 360

Red Faction: Armageddon Mid-Game Thoughts

No Comments 16 June 2011

With today’s media climate as it is, with Weiner bringing sexty back and Tracey Morgan speaking out against anybody not straight, it’s nice to play a video game that is exactly how it’s advertised.

For your viewing pleasure:

Now, did you see that big fucking spider thing pop up like three times? You get to drive that thing! And shoot people. It’s great. We also are pretty sure you saw the protagonist rebuilding a walkway with his left arm “forge nova.” You get to do that too!

Here’s how the game started out for us.  You know when you have just one thing to do? It happens about once or twice a year. Everything else is already done or can’t be started, and that leaves you with one measly little chore for the day. These are the days where you only have to put on pants for like, maybe, fifteen minutes? Then you go back to your pajamas and t-shirt as if annoyed that being dressed like a grown-up is more contagiously shitty than the black plague.

Well, that was yesterday for me. And my one thing was to put in some game time for RFA. And for the record, I didn’t start playing until about 4pm. I’m a lazy sloth at times.

I honestly think Volition coded crack into the game. I couldn’t put the controller down. Seriously, I completely forgot the Mavericks were playing the Heat in Game 5 of the NBA Championships. I’m a moderate NBA fan, but only because I like to watch theatrics of professional sports.  Then I didn’t even watch the end of the game where apparently Lebron James pulled a Chris Angel and vanished in the fourth quarter.

Now that the introduction is through, here’s the rest of my neural firings.

More Playtime
Creative deaths. Part of me wishes we could transplant the environmental deaths of Bulletstorm with absolutely everything else from Armageddon. Then we’d be all set. I hammered a guy into a twenty-foot gas tank only to watch him bounce off. I would have enjoyed the explosion.

Epic battles. One of the pleasant surprises of Armageddon is the sheer amount of killing that takes place in a short amount of time. Headshots are fun – but erasing twenty people from God’s red Mars in under five seconds dwarfts that.

Secrets. I know I sound like a fucking five year old just discovering the joys of bombable walls in the original Legend of Zelda, but I can’t deny I would spend hours blasting shit up that doesn’t make sense just for one minute of ecstasy of finding something buried.

Less Playtime
Asshole CO’s. Every CO in the game is a stereotypical Patton. Nobody can be right going against the commanding officer. It’s more than played out, and this seems to be the norm for FPS’s these days. Oh well, can’t have it all, can we?

Fatality sans blood. Armageddon doesn’t really employ blood, and that’s something we definitely want to see. It doesn’t need to be spurting out of every orifice…ok, it needs to be spurting out of every orifice.

Final review up by the end of the week – probably Saturday morning.

PS3, Reviews, Xbox 360

Review: Killzone 3

1 Comment 09 April 2011

Killzone 3 is like the attractive woman you hook up with that’s twenty pounds heavier than your norm.  You’ll feel a little guilty for liking the experience, but you don’t hate it enough to not do it again.  And again.

Glitchoris BLUF (Bottom Line Up Front)

Play it.  Really.  It’s a fun and quick game.  Just don’t drop a good amount of cash on it.  For about a four-hour play through time, more than about $30 is too much. Continue Reading

Features, PS3, Upcoming Games, Video, Xbox 360

@deadspace: When Her Shake Weight Goes Missing

2 Comments 18 January 2011

Just yesterday I turned  on the TV to watch a spot of Comedy Central when this commercial comes on.  You know which one I’m talking about.

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Features, Lies, PS3, Upcoming Games, Xbox 360

Year In Review: What We Learned From 2010

1 Comment 30 December 2010

2010 was a great year in gaming.  For Americans, it showed that the video game industry can thrive even during tough economic times.  For story buffs, we were blessed with a breakout year from Bioware.  FPS loyalists saw more action from Bungie and Call of Duty.

What did we learn though?  We see the trends, hell we even play them, but what did the last 365 days actually teach us about the industry?  Click below to read what permeated the collective braintrust at Glitchoris.com.

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PS3, Reviews, Wii, Xbox 360

Review: NBA Jam

1 Comment 06 December 2010

A short review for a small-impact game.

Glitchoris BLUF (Bottom Line Up Front)

Could have been a fun game.  Should have been a fun game.  But…it’s just not a fun game.  NBA Jam just does not evolve from its predecessors.  Its like if The Legend of Zelda 2 came out for the NES, and instead of side scrolling, it was a third quest for the first game.  Don’t spend time on it, and for the love of everything that is right and holy about video games, don’t buy it.

The Glamor And Glitz

Like a mildly attractive girl on her best day, NBA Jam falls short when compared to the games on the market right now.  Sure, it’s fun for about the first five minutes, then you wonder when it gets fun.  Well…it really doesn’t.  Swatting a ball to half court and shoving a player in the air fifteen feet is fun for awhile, but the fun does not last very long.

Just watch the trailer.  The trailer will bring back fond memories of ’96.

…And there you have it.  Really, that’s the entire game.

Features

Happy Thanksgiving from Glitchoris! Here Is What We Are Thankful For

2 Comments 25 November 2010

‘Tis the season to eat like we have three mouths and two assholes.  Time to eat your mother’s famed green bean casserole, mashed potatoes, and warm turkey.  We surround the table with friends and family to share the warmth of our hearths and hearts.  Then, after we are done gorging on fourths and fifths, we boot up our PS3′s and 360′s and shoot things in the head.  But let us take a step back for a minute.  Rather, in keeping with the spirit of Thanksgiving, we at Glitchoris want to share with you what we are happy for this year.

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Reviews, Xbox 360

Review: Halo: Reach

1 Comment 08 November 2010

I can not help but think the end fight scene in Halo: Reach is a metaphor of how Bungie feels about the end of the Halo series.  Arguably one of the gaming industries most pivotal, literally game-changing franchises, Bungie just pumped out one hell of a capstone game.

Glitchoris BLUF (Bottom Line Up Front)

Reach is a fitting end to an extraordinary line of games.  Whether campaign or multiplayer, solo or team-based, the action and fun is non-stop.  Buy it; this game is not going away anytime soon.  Nor should it.

Hardcore Ending

In today’s society of sequels and trilogies, lots of games always leave some opening for a next installment.  Here, Bungie pulled out all the stops.  Especially the ending which will have you asking the air in front of you if Bungie really did pull this on you.  Sure, there is death.  And yes, of course you save humanity.  We knew those things were coming.  But Bungie can’t be blamed for that; it’s the nature of the beast.

However, the final fight scene is so ethereally desolate and sporadic that you don’t know how to consciously play the level.  And while I am not on Bungie’s dev team, this had to be their intention for this level.  Such attention to detail is unheard of in our industry.  Not only did they try this maneuver; they fucking pulled it off.  Sorry, I won’t spoil it for you.  Just know that you truly are missing a piece of our industry if you don’t play it.  And I mean play it.  No Youtube video, cubicle conversation, or Glitchoris.com article can recreate this neuron-firing end sequence.

Shoot To Thrill

If you haven’t read the mid-game thoughts yet, you haven’t read how much I loathe how many bullets are needed to take down a shield.  Then, after another couple hours of emptying bullets into alien skulls, I realized how much pure, sadistic fun I get out of shooting an alien in the head.  Maybe Bungie did not want to rob me of that fun.  Sure, they could increase the mob counts by say 100%, or they could increase the capacity to take concentrated metallic projectiles by 100%.  Either way, the goal is the same: have fun shooting alien baddies in the head.

Another added element in Reach is your environment.  Wait for an alien to circle around an enlarged gas tank, then ignite one to ignite the other.  Want to outflank a hunter?  With the larger playable maps, you can do this.  There is more than one direct path to get to many of the games next playable areas; this was something the previous games lacked (severely).

Upgrade Downloading…

It is simply a matter of time before the next map pack releases, the newest armor upgrades are available, and MLG hosts a massive Halo: Reach tournament.  Hours may be spent increasing your rank and/or increasing  your tolerance for seeking out those hard to get and elusive achievements.

While you may not get all the fun weapons to start, and I did spend a solid five minutes one Saturday night over Live bitching about the back-to-back times I picked up a sword only to end the mission in the next three seconds, they are out there waiting for you to pick them up and put someone down.

Just ask a friend who is playing Reach at the moment what rank they are.  They can tell you without even thinking about it.  Ask them what visor they wear; they will tell you with a smirk while telling you which one they are saving up to purchase.  Ask them what voice they attributed to their character for multiplayer.  They’ll know…they’ll know.

Final Thoughts…

With online gaming what it is today, Reach brings out the best in its gamers.  It brings out our enthusiasm to work together as a team and simultaneously bestowing us with enthusiasm for the achievements.  Buy it.  If not for the ending, for everything you will gain in the process.

Features, PS3, Video

Epicly Antiheroic Kratos: A Romance

4 Comments 30 October 2010

As a high school English teacher who teaches Mythology, when the students ask if Kratos is an epic hero or an antihero, my retort is not what they want to hear: What do you think?  Most of the time they say he is an antihero, someone who we like for no other reason than he is particularly badass at what he does.  Normally, that thing involves wholesale killings and unquenchable revenge.

I can’t argue that point.  Kratos sure does love himself some decapitation.  But it just does not fit for some reason.  Sure, we love to watch him wail away at Hercules’ facial structure.  What is incongruous is that if Kratos is an antihero, than the entire God of War series would better pair along with Homer’s Iliad rather than Homer’s Odyssey.

However, God of War resembles The Odyssey (or even Virgil’s Aeneid) inherently more than it does The Iliad.  The Iliad is about the wrath of Achilles and how Achilles’ inhumanity ravaged the entire Trojan War.  Achilles is featured, but his bloodletting does not even factor in essentially until about the 18th book.  Diomedes essentially sends more shades to Hades than Achilles does.  God of War concerns itself with Kratos’ journey from pissed off white guy to a really, really pissed off really, really white guy.  More the man than the emotion.

Homer’s Odyssey, more of a romance than an epic, features Odysseus’ trials trying to get back home.  I mean, he blinds a fucking giant, but he does not strip an immortal god’s life away.  And he only blinds Polyphemus the giant to get the hell out of there in one piece.

So, Kratos aligns with Achilles savagery more so than Odysseus’ cunning.  But his story is told more like a romance than an Homeric epic.  Thus, Kratos would better be described as an epic hero rather than an antihero. He’s definitely not a fucking tragic hero.  He’s not a virtuous man whose best intentions happened to bring him down to a mortal status.  Two reasons: one, he is not a virtuous man, and two, he’s killing gods, so I’d say he’s not really a failing mortal…at all.

If Kratos is an epic hero, than he would have undergone a change in character.  He definitely felt the heartbreak of murdering his wife and child, but this does not lead him to relenting his aggression.  He actually uses it to fuel the fire to melt more faces.  Also, Kratos only fights for himself.  An epic hero fights for a cause, a people, or a land.  Kratos just really hates everybody.  And he tries to kill everybody.

If Kratos is an antihero, then he would possess more of the traits that his genre typically villifies.  For the God of War series, Kratos would have been a weaker, less-efficient killing machine.  Picture him with 30 pounds less muscle, twenty pounds more fat, and the Chains of Chaos would really have been badminton rackets.  More Butch than Jules.

A college professor once said, “Sometimes men chose to be heroes because they could not choose to be a god.”  Well, Kratos flicks this theory off his shoulder like Ray Lewis flicks turf off of his shoulder pads.  Is he an epic hero?  Or is he an antihero?

Either way you decide to answer that question, we all must agree on one thing: Kratos is one bad motherfucker.  For me, I don’t really think he’s a hero at all.  He murdered the sun god.  He was so mad he actually killed the guy that gave sunlight.  If that symbolism doesn’t smack you across the head, then maybe Kratos himself will.

Features

Dear Playstation: More Kevin Butler Please

1 Comment 26 May 2010

Growing up in Chicago in the 1980′s and early 90′s, I followed in my dad’s footsteps and became a diehard Chicago Bears fan, even though they’re perpetually horrible.  When I first heard the name, “Kevin Butler”, I was like ten years old.  That was about 17 years ago, so we ain’t talking about the new Playstation 3 “mascot”, Kevin Butler, who seems to be VP in every Sony department.  The Kevin Butler I’m talking about was a kicker for Da Bears, and a damn good one.  This new Kevin Butler however, seen now in millions of homes on I think about a dozen different commercials, is absolutely friggin hilarious – and one of the coolest marketing campaigns for video games in a long time.

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